﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLib.Serialization
{
	[Flags]
	public enum DataFlags : ulong
	{
		None,
		Reference,
	}

	public abstract class DataAttribute : Attribute
	{
		public DataFlags DataFlags;
	}

	[AttributeUsage(AttributeTargets.Property)]
	public class DataPropertyAttribute : DataAttribute
	{

	}
}
